@startuml
sprite $cocktail [48x48/16] {
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}


!define FA5_COCKTAIL(_alias) ENTITY(rectangle,black,cocktail,_alias,FA5 COCKTAIL)
!define FA5_COCKTAIL(_alias, _label) ENTITY(rectangle,black,cocktail,_label, _alias,FA5 COCKTAIL)
!define FA5_COCKTAIL(_alias, _label, _shape) ENTITY(_shape,black,cocktail,_label, _alias,FA5 COCKTAIL)
!define FA5_COCKTAIL(_alias, _label, _shape, _color) ENTITY(_shape,_color,cocktail,_label, _alias,FA5 COCKTAIL)
skinparam folderBackgroundColor<<FA5 COCKTAIL>> White
@enduml